Deus Ex: Human Revolution: Complete Passage

Verdict | Management

There are two types of spurs, blonde. Some enter through the door … and the latter through the window.

H/f "Good, bad, evil"

The working day has long ended, but the headquarters "Sharif Industiz" boils with life. Tomorrow morning, the staff is waiting for a trip to Washington and a performance to the UN Commission, where Dr. Megan Reed will present his new invention to the public. Megan is terribly nervous and for some reason is sure that the performance will turn into a shame. Her colleagues are nervous – everything, from interns to professors, fussing in laboratories and recruiting calculations. Even David Sharif himself is not in place – for nothing that he is all in anticipation of the triumph of his company.

Adam Jensen, Head of the Sharif industry security, is also nervous. But, unlike everyone else, it does not give a look-in the end, at least someone in this poorlam must keep his face with a brick. Adam checked the security posts, personally discussed the plan of tomorrow's event with the Washington police … It remains only to look at the chef and report. In the end, that it may go wrong?

Long live the revolution!

[Bullet]] Adam Jensen does not yet know that literally half an hour after all his precautions for the protection of the company will go to dust.

Meg proposes to lead Adam to the Sharif – she is still along the way. As soon as we go to the girl, Adam will go on a script trip to the boss.

All the way, Dr. Reed will behave very strange-it is not known for Adam to constantly ask Adam, to gather with the spirit, to say “something important”, but immediately take his words back, and at every opportunity to leave the conversation about his own discovery. Jensen will write off everything to the nervous state of the girl and will not go into questioning. Megan will go to the laboratory of his girlfriend, and Adam – to the penthouse of the ball.

The report of the security chief will interrupt the alarm – but not security, but a fireman, reporting an accident in one of the laboratories. And not in some random laboratory, but in the one where Megan went a couple of minutes ago! Most likely, there is nothing serious there, but on such an important night neither the Sharif nor Jensen want to risk anything – Adam would be better to personally check what happened in the laboratories. The chef will tell us the code from his personal elevator – 0451.

Run to the elevator door, enter the David code, go down to the laboratory. The chief of information security Francis Prechard will be in touch, who will have time to report that none of the surveillance cameras work on the floor … After which the connection will be interrupted. Having suspected something was amiss, Adam will get an automatic ..

[[Bullet]] When these two will understand that they are not alone in the room, it will be too late.

A joyless picture will appear before our eyes-unknown mercenaries in red and black form the equipment, laboratories burning and shooting scientists. We are not given a special choice at this level – forward, through the crushed workshops, shooting occasionally in the path of the raiders. A direct road will bring us to the very laboratory where Megan was going to go.

This is important: If you are going to get the achievement of the Pacifist, which is issued for the game without a single murder, keep in mind that the countdown has already gone. Even the scum that the Sharif Industizes is not to kill – only bypass the wide arc, hiding behind the equipment. There are rumors that this is a bug that will be fixed by subsequent patches.

Jensen rushes forward without looking back … And he will fly right on the commander of the mercenaries – a hefty children prostheted from heels to ears. Adam will immediately break through the impact -resistant glass, demolish several tables with valuable equipment … and for fidelity they put a revolving bullet into a semi -intelligence body. The last thing Jensen will see before losing consciousness from pain – as a soldier sends Rid to the Paugan by a soldier with a prosthetic hand ..

Again in the ranks

[[Bullet]] Well, what kind of "black helicopter" is it? Identification signs – on the spot, flashing beacons flashed regularly … You will not pull any conspiracy theory and by the ears.

Six months have passed since the attack on Sharif Industiz. The scientists of David Sharif did an amazing job, literally pulling Adam from the other world. True, Jensen’s previous body is not so much preserved – from now on the main character almost all consists of biomechanics.

The chief of security is pulled out from the sick leave in alarm. David Sharif asks us as soon as possible to proceed to the helicopter site, claiming that dozens of people are standing at the stake. But we cannot immediately fulfill the boss’s order – the mesh implants are shocking godlessly, everything flickers before our eyes. You need to visit our great hacker, berth.

This is the choice: When the Sharif says that on the stake of people's lives, this is not just an injection of drama. The matter does not tolerate delay, so if you do not want to fail half the task in absentia, do not linger at the headquarters-running to the berth, and then to the landing site.

Frank's office is located on the second floor, right from the stairs along the corridor. The hacker will repair our implants without stopping grumbling. In the success of the attack on Sharif Industiz, he blames Jensen. You can quarrel a little with a “colleague” on this topic, but faster will simply ignore the provocation. We go to the helicopter site, where Adam is already waiting for the pilot – Farida Malik.

Sharif in the siege

[[Bullet]] as in old comedic militants. The guard will go to the back room, and it will come out – Jensen.

The helicopter goes to one of the Sharif Industiz factories, and on the road David Sharif briefly outlines Adam's situation. The implant production plant was attacked by the anti -implantation movement "For cleanliness", led by a certain ZIM Sanders. Special forces already cordoned off the building and is ready to arrange a bloody bathhouse to the rebels, but in one of the factory shops there is still a military implant of the highest secrecy – the Typhoon system, to which the police cannot be allowed in any way. Jensen's task is to get into the building, steal a “typhoon” and deal with Zik. Hostages, if possible, would also be nice to save, but, in principle, it is not necessary. Sharif will ask us which weapons we prefer – lethal or non -lethal, for near or long -range battle.

Farida will plant us on the roof of a building neighboring factory. We go into the utility room, communicate with special forces, ask about the situation in the factory. However, they will not tell us anything valuable-the fighters know about the situation no more than ours, they didn’t dive up inside. We leave the back room to the other side of the roof, go down … Well, that's it, we are on the enemy territory.

Immediately around the corner, a lonely sentry is on duty, which stands back to us. Feel free to give him on the head. After that, under the cover of air conditioners, we pass along the lane to the courtyard and study the situation. If there is a firearm, as well as the desire to pass with a finger and noise, then you are a direct road through the yard. Three sleepy guards are not serious, it is easier to deal with them.

The other path is longer, but bloodless. Tp the containers at the walls of a couple of smaller boxes and climb up. We are looking for a firefighter leading to the roof of the factory. There we reach the electric cables blocking the further path, and look right. Through a small hole covered with a box, you can climb to the distribution shield and turn off the electricity. We run to the far edge of the roof and climb into the duct, which will lead Adam into the back of the warehouse – the same one in which we would enter through the door.

Terrorists in the warehouse are five, it is easiest to smash past them on the left side of the room – hiding behind racks and boxes. Further – either through the lobby, where two guards repair a turret, or immediately to the ramp – and through the door to the corridor.

The locker rooms have three guards chatting, who will soon disperse into different rooms. There will only be only one in the corridor – we will take it and calmly go to the gateway in the internal laboratories. Cut the lock on the door, pass “disinfection” and find ourselves on the balcony of the first laboratory.

The hall is guarded by four fighters, plus another search for the back room. Let's start with it – we go out to the stairs on the left, jump over the railing, sneak into the back room, neutralize the terrorist. Then, for a second, we show in the doorway so that the patrolman notices the movement and goes to check. We send him to a comrade, rest. The rest are simply and unsophisticated at one at a time – they often and for a long time turn their backs to each other.

On the loggia of the same laboratory hold hostages. The doors of the loggia are open, but as soon as we go inside, the gas bomb standing on the table is activated. The timer ticks on it quickly enough, so we will not enter the doors, and weed through the ventilation in the corner under the stairs. You can neutralize the bomb by either breaking any of the flasks with chemicals, either breaking the control panel, or by introducing an emergency shutdown code on the same remote control ( 1505 ) that can be removed from one of the guards.

These are the consequences: If Adam did not show due diligence and spent too much time for walking around the Sharif Industry building, then nothing of the above should be done. The bomb exploded even before our appearance in the factory, and the hostages are already dead.

If we coped with sapper work successfully, then we ask the hostages to behave quietly. One of them – Greg Torp – will say that Zik took his wife with him to the director’s office, serve as a “live shield”.

We continue the path to the assembly workshop, where the "typhoon" lies. In the next corridor there is a surveillance camera under which the guard patrols. You should not arrange a shootout – two more fighters are on duty in the next room, and the camera will not pretend to raise the alarm. Better to go quietly. Cut the lock on the door at the end of the corridor – we get into the assembly workshop guarded by four terrorists. We – in the elevator at the far end.

We will fall into the server, the exit from which is covered with a turret. The owners of the “hacking turrets” implant will dart through the shot corridor to the security terminal, hack it and turn off the turret. The rest – calmly climb into the ventilation to the right of the corridor and get out already behind the shot area.

Finally, having got into the laboratory where the Typhoon is stored, we will see that it is already busy with an unknown hacker, and clearly with implants-that for cleanliness fighters atypical. More atypical the fact that, seeing the approaching Jensen, the hacker immediately … will be shot! Sharif orders to leave a corpse for special forces, in case the implants are mined, and Adam, meanwhile, selects Typhoon. Forward, in search of Sanders, – on the elevator, then through the transition, then to the stairs, until we come across conversation guards.

[Bullet]] Say, not the most polite start of the conversation.

You should not go down to the first floor on the stairs-let's go to the conference room and from the ventilation will go down to the toilet. Because of the box near the toilet door, a wonderful view of the office opens. Sitting there, you can either go through the guards from any small arms, or to seize a minute, slip to the left, hide behind office furniture and, under its cover, go up to the stairs upstairs. And upstairs is the director of the director, in which Sanders locked the gun to the head of Josie Torp. And he claims that there is no idea about any “modified” hackers in his team.

The worst that Adam can come up with is to let Zika go along with a hostage. Sanders will be involved in a shootout with the police and run away, but Greg's wife will be killed. The option is better – to declare Ziku that we are not negotiating with terrorists. In this case, he will gather with the spirit for a couple of seconds before shooting in Josie. This is quite enough to stun the rebel paralyzer or kill with an accurate shot in the head. Finally, the most peaceful way to solve the problem is to convince Sanders to leave the hostage at rest and get out of the skewer. The chef will be very unhappy, but Zik reluctantly admits that he is now in Jensen in debt.

Whatever path we choose, we will learn about the consequences a little later. And now we have one road – on a helicopter and in the "Sharif Industiz" ..

Wolf among sheep

[Bullet]] In the police station, a small bandit is interrogated with might and main. Public services are no longer swinging to larger affairs.

We give the "typhoon" to the berth, then we go to the report to the penthouse of David. We get either catching up for allowing the bandit to leave (or killed a valuable witness), or gratitude for the transfer of stunned Zik to the police. But they will not scold or praise. It is obvious that Sanders is only a small bipod that someone used to deliver his man with hacker implants to the ball of the ball. It is all the more strange that the forensics of the Detroit police claim that no implants on the Hacker corpse were discovered. Sharif orders Jensen to get into the police morgue and personally inspect the Hacker's body. Plus, the chef wants Adam to undergo a duty examination at the Prosthesis clinic.

Inspection of a doctor will not take much time. But to get to the police station, you have to try. The easiest way to persistently pushes the game is through the front door. The problem is that the duty officer is the old and by no means good acquaintance of Jensen, Wayne Haas. He will immediately inform us that the site is closed, sealed and sealed and he does not want to part with work for our whim. Nevertheless, it is not difficult to convince him, especially with social. Having broken, Haas will write to us a pass, after which Adam will only have to go down to the morgue located in the basement of the building. Protection will not touch us.

If you are disgusted to communicate with these slugs, then you can get into the building through the sewer. Jensen will get right near the morgue, in the corridor, with a laser alarm with a laser alarm, which is easy to hack and disable. If you are reluctant to crawl on waste, get on the back of the site. From there it is easy to get inside or through the roof (the duct will lead Adam to the third floor of the building), or through the locked (but hacked) fire exit. Keep in mind that in case of passing on Haas, the police will be extremely against our presence in the site – up to attempts to shoot Adam on the spot. It will be necessary to get into the basement as quietly as possible, because the police in the site is incredibly many-that, in general, is not surprising.

The nickname in the morgue will decide that Adam was sent by special services, and will gladly provide access to the Hacker body. Remove the implanted neuron node from the corpse and get out of the building through the door (if we are in the area of ​​us) or through the sewer.

Sharif forbids Jensen to drag the implant into the office – the Prechard has not yet finished testing the network and setting a firewall. Instead, Adam is asked to run home and connect a neuron node to his home computer so that Frank can create a virtual network and explore the implant remotely.

[[Bullet]] Kassandra Reed, mother of the deceased bride of Adam. Copes with his grief even better than the protagonist.

Adam lives in Hiron Building, and in a very good apartment. We connect the implant to the computer, contact the berth, learn very entertaining information. The neuroseal allows you to completely control the body of its owner! The "hacker", which broke the Sharif Industiza network, did not know anything about computers-someone else ruled him with his hands. And the signal that controls the neuro-bore walked from an abandoned factory in Highland Park. But it’s too early for us there. Iechard discovered a gap in the company's protection system – a bypass channel that transfers data to the radio tunnel in the slums of Detroit. Before continuing, Adam must “put out” this channel of information leakage. Only in the slums the street gang of opponents of the implants live, so there is nothing to go there openly and.

These are the consequences: If Sanders persuaded Sanders to throw a hostage and leave in a good way at the Sharif Factory, now Zik will contact him and make an appointment at the headquarters of Sharif Industiza. At the meeting, he will give us several notebooks with passwords that will come in handy in the future.

Ghosts and pawns

[[Bullet]] Extravagant's look of young lady is not a night butterfly at all, but a police investigator under a deep cover. In addition, the old friend of Adam.

Getting into slums is easiest on the roofs. We climb the fire ladder on the building located between Hiron Building and the slums, pass through its attic, get out onto the roof and very carefully over the pipes and air conditioners, we climb into the attic of the extreme building in the slums. Further, the happy owners of the Ikar system are demolished with a grenade (or modified hands) with a cracked wall, understand two guards and plan to go down to the basement.

The rest can take an excellent sniper position on the fire ladder and properly feed the bandits with tranquilizers (or lead). Then you can spray the door, behind which there are only three sleepy guards. But it is better to go down to the sewer, which will bring Adam almost to the purpose of the task. You will only have to discard disdain and jump into the River of sewage in order to go around the bandits guarding the passage we need.

Bandits in the yard is a dozen, but bypassing them is quite simple – along the wall and fence, hiding behind the containers. If we went through the sewer, then we don’t need to make anywhere – we are already at the foot of the right building.

On the ground floor – three bandits. Two watch a TV and do not even look at the corridor, one will step back by natural need – well, he just begs for a blow to the head. We go around the "viewers" and climb the construction staircase to the attic of the building.Very slowly and carefully half an eight along the corridor, removing abundantly placed mines from the walls. There are two more enemies on the roof of the enemies, but while they are talking, they are very easy to get around and hide behind the air conditioners. Cut the control panel on the tower and turn off the gear.

Now we climb to the roof of the building and wait until Farida arrives behind us. It's time to go to Highland Park!

Theater of shadows

[[Bullet]] If this elevator stops now, Jensen will have to be bad.

Not far from the landing site is a friendly bandit who willingly share the news. The factory is not so uninhabited – a month ago, soldiers came up here, dragged weapons and equipment, dispersed all the locals and guard the camp so that mom do not grieve. We go to the factory building, look out the window … Yes, here are not just soldiers, but the same soldiers who produced the Sharif Industiz half a year ago! Moreover, they are already collecting things and say that it would be time to "ends in the water". Maybe we will finally find out who runs everyone here.

To get through the guard -stuffed courtyard (seven people in the yard, three more in the guard) in the warehouse in which the base of the mercenaries is located, the easiest way through the roof. We go around the protection along the fence on the left side, pull the box to the construction forests, climb on them, wait until the guard stands on the porch, go to the cigarette, run to the fence. It has a third level lock on it, code – 7984.

Another option is through the door that the smoker guards. The third – through the main gate, along the wall to the right around the yard. It is especially easy to do this to owners of modified legs who can climb into containers and cut off dangerous corners.

One way or another, we will find ourselves in the main room of the warehouse – either on the second floor or on the first. Our goal is an elevator in the center of the first floor. The second tier is patrolled by a lone sniper, which is very easy to remove. The first floor is patrolled by four guards, plus one more – in guard rooms. It is easy to get around or stun the patrolmen at a time, the main thing is not to catch the eyes of the cameras at the angles of the guards. In the empty room on the left there is a duct that will lead Adam directly to the elevator.

The elevator will deliver us to the warehouse basements, to a room with two mercenaries and a huge patrol robot. We will bypass the room on the left – the entrance is blocked, but we will drag the box to the barricade and jump over. The main thing is that snipers that roam the bridges over the ceiling do not notice. If XL Casino you want to clean the room – in the same room lies a rocket launcher with ammunition.

[[Bullet]] which is better – to deal with one robot, or with several snipers? That is another question.

In the next corridor – two guards, and the corridor itself leads to the prison block. Before the prison – an empty guard with a third -level computer (password Neuralhub ). Disconnect all observation chambers, if there is an implant, we switch the turret to clean the prison block from the protection. There are six guards there, everyone crawled around the tiers, like cockroaches. Immediately to the left of the entrance, behind the boxes – a ventilation shaft. We crawl along it, crawl out on the other side of the room, make a throw to the right – we are in the corridor leading to the barracks. The barracks are empty … apart from the two "feds" who will miss Adam if he knows the access codes received from Zik. If not, you have to fight. After that – a clean road to the next elevator that will bring Adam to an empty basement.

Let's go through the absolutely empty hangars. The leader of the mercenaries in front of Jensen will jump into the elevator – and it was, and one of his henchmen will enter the hall, Lawrence Barrett , The first game boss. __

Barrett will solve us from a machine gun, and in the intervals between the bursts – throw fragmentation grenades with whole handfuls. If you have a couple of emi- or light-shum grenades, the battle will not be the slightest work for you- they stun Barrett for a while, sufficient to put a machine gun or a dozen pistol bullets in his head. Without grenades, it will be a little more difficult – you will have to run around the hall, hiding behind the columns and running away from the abundantly scattered explosives. It is important to remember that when the boss throws grenades, he does not look at the side at all, so at this moment you can quickly change his position, go to Barrett to the rear or calmly catch your breath, while he is pouring a long -empty shelter with fire for a long time. If you run out of cartridges – run around the utility rooms, there is this good mountain. But there is nothing to think about pushing Lorensa into a melee – you just have to approach him point blank, and he will cut it so much that it will not seem a little.

The dying Barrett will give Adam the address – the penthouse of the Hansh Gardens of the Hansha residential complex in China, after which he will be blown up on his own grenade, unsuccessfully trying to take Jensen with him to the other world. We leave the building through the elevator, on which the leader of the mercenaries disappeared from us, and the faithful Farid will take us to Sharif Industiza.

[[Break]]

Black cat in a dark room

[[Bullet]] Bill Taggart, leader of the "human front". Simulates charm, but in fact – a purge politician.

Immediately after landing with us, the bosses will contact us and ask for a meeting. It is recommended to do this before a conversation with the ball – Frank will report that the communication channel, hacked by mercenaries half a year ago when attacking the Sharif Industry, was opened by David Sharif himself, and will ask him to talk with him on this topic.

In the reception of Penthouse, we are waiting for a not very pleasant guest – William Taggart, founder of the Front of Humanity and the most ardent opponent of implants throughout the United States. The politician, having attached the most mournful mine, was to testify to the sheriff and assure everyone in his complete lack of involvement in the troubles that befell the corporation. Taggart will try to testify sympathy for Jensen, but only an indication of the door from him – either extremely polite or openly Ham. Having talked heart to heart in this way, we go to the report to the authorities.

David admits that he really opened the secret communication channel secretly from his own guard, and then safely forgot about him. To get it out of him why he did this, Adam will have to sweat, but this is no longer included in his main tasks.

Sharif demands that Jensen go to China and check the address specified by Barrett. Well, maybe at least in a helicopter it will be possible to take a nap ..

Black market

[[Bullet]] Even in 2027, Shanghai remains faithful to the old traditions.

Hansha island is a huge human anthill that has grown up no less than in breadth. Therefore, Adam is very useful to the Icarus implant – will facilitate traveling around the city. Having reached Hansh’s gardens, we will find out without any surprise that the complex is cordoned off. On guard – the Belltauer security agency, hired by the Chinese government to fulfill police duties.

You can get into the building, as usual, a whole bunch of ways – for example, through a front door (a dozen guards) or a fire door on the roof (only two). The safest option is through the elevator shaft, which is not protected at all. Get on the construction forests against the wall of the complex, go through them to the end, hack the lock on the back room and fill it to the elevator through ventilation. Stairs in the mine will take us to the upper floor of the hotel.

The corridor is patrolled by two soldiers, in a penthouse – three more. Owners of reinforced hands will not meet any of them, because they will shift a trading machine, standing opposite the elevator, and will fit into a ventilation shaft that will lead them directly to the target. The rest can get into the same mine from the penthouse bedroom, avoiding the need to creep around the room past the guard. We will find a hacker's computer named Arri van Brugggen, aka Melnik. The person who hacked the security systems "Sharif Industiz" and wiped his nose himself, now on the run.

Malik will advise us to check the Club “Hive” – its master, Tong Si Hung, influential criminal authority, and not a single loud event in the city passes past him. The problem is that they will not just let us go to the “hive”. You can give a thousand loans to the guard at the entrance, but it is easier to go around the club on the left and climb into the ventilation shaft in the lane. __

After asking a bartender where to find a tonspie, we will receive an offer to try his luck at the top, in the VIP-hall. And indeed – only the most inattentive players will not guess that the bartender, hung with implants and surrounded by bodyguards, is Tong. This obvious truth will come to Adam only when using a social implant – otherwise you will have to persuade a cunning mafiosi for a long time about a meeting with Mr. Tons. If we do not persuade, you will need to make our way into the protected basement, climb through the ventilation to the tonshop’s office and eavesdrop on the necessary information there. In any case, we will find out the address at which the miller hid – the Alice Garden Hotel.

Van Bruggen will not even unlock from participation in the defeat of the corporation. Moreover, he will inform that the customer – Thai Jung Medical, a direct competitor to the ball – is now trying to get rid of the performer who has become unnecessary.

Corporate wars

[[Bullet]] If Adam sticks out around the corner, he shines acute poisoning with heavy metals. Right in the head.

The hacker will report that he has evidence of the Thai Jung conspiracy, they were only hidden on the servers of the corporation itself – Arry did not have time to copy the information before flight. To get into the Tyum building, Van Bruggen will offer to steal an electronic pass from one of the employees.

The employee is resting at the Hunhua Hotel. It will not be difficult to steal a card from him – while the guard is busy with the “night butterfly” in the bathroom, the pass is lying on the table in the living room.

Hacker, still hiding in Alice Garden, will reissue a document on our name. But as soon as he finishes the work, the mercenaries of the Belltauer will burst into the hotel, sent for the "soaking" of the ends. Arri will be prayed for help ..

This is the choice: Van Bruges will ask you for some weapon so that he can protect himself. The weapons of non -lethal action will not suit him – only firearms. Will you give a chance to escape to a person who helped destroy your life?

If you go down to the hall along the main staircase, then the risk of stumbling on the cross fire from a pile of machine guns is very high. So from the capsule of Van Bruggen we turn left and, while the steam voyage examines the capsules for the presence of extra witnesses, we go down the stairs of the service. There, under the cover of the boxes, we make our way to the exit.

So it is – the main entrance is tightly sealed. Will have to run through the laundry. The main threat on this path is not rarely carried by guards (which can be bypassed if not behind the backs, then along the nearest ventilation), but the road through the shower, one passage in which is under current, and the second is mined. Here we are already proceeding from the presence of improvements: either we go through the cables, or we jump into the water pipes and go through the top, or crawl along the right road, removing the mine behind the mine.

The last machine gunner with a partner who separates Adam from the street can be circumvented through the hole on the right side. It remains only to reach the Thai Jung Medical building, where the fast train will die Adam into the cellars of the corporation.

In search of evidence

[[Bullet]] is unknown what was guided by the designer of this alarm, but certainly not considerations of security. To go through such a "obstacle" is easier.

We climb the stairs from the metro, hack the first -level door and … we get a call for help. The scientist who appeals due to glass managed to damage the gas pipe. You can block it from the next room ( 4865 ). In gratitude for salvation, the scientist will advise the guard at the entrance that we are from him. In this case, the trip to this part of the level will be almost safe. The only thing Adam will be asked is not to shut up in front of video cameras and security below. In addition, you can bribed the guard or go to the bluff, pretending to be a plumber.

To reduce the likelihood of detecting a camera, you can, by hacking the control panel of a mobile crane ( 5720 ), move it under open doors at the top of the complex. True, this path is suitable only to owners of the Icarus system. There is no staircase in the technical well, and the height is sufficient to kill.

After that, it remains only to get to the high -speed elevator, which will raise Jensen to a level higher – to the implant warehouse. On the roof you can fly into a puddle under voltage – carefully go around it and through ventilation we make our way to the switch that turns off the electricity. After that, it remains to climb the stairs along the racks with boxes. If there is a jump improvement, just jump out, if not, do not hesitate to use smaller boxes.

These are the consequences: If you gave Van Bruggy the opportunity to escape, in the Tyum he will get in touch with Adam and thank him. Financially.

We sit in the next elevator that Adam will deliver to the upper floors of Tyum. Scientists will take Jensen for the guard, the guards – for the scientist, and, thus, until Adam gets the weapon, everyone will treat him as a native. However, we will still not be allowed to the protected territory – we need a pass. On the way from the elevator, one of the employees is just complaining about the loss of his. We will creep into his office, the lopatim of e -mail and find out that the pass has already been found and lies in the guard room. Since Adam has nothing to do with the protection, it is better to climb the guard. A workaround of a ventilation pipe can be found in the room opposite the scientist's office. __

You can do without a pass – behind a locked door leading from the office, is a pipe that just goes out in the guarded zone. But you can just push the machine gun with soda under the balcony above the corridor. But you can’t do without an amplifier.

After that, Adam needs to climb the stairs to the data center. He belongs to zones of high security levels, and Adam will not be allowed there just like that. We will have to penetrate in a bad way. You can either turn off the laser lattice by hacking the control panel, or wait until the patrol is suitable – the barrier will turn off automatically, after which it remains only to give the guard on the head. Further – to reach the end of the corridor, neutralize another fighter in heavy armor and get to the guard through ventilation. There or hacking an official output ( 0703 ), or we use the security terminal (password: Muonrule ) who opens the main door.

[[Bullet]] a polite guard who missed Adam on a stolen pass will probably get. However, we will not recognize this.

On the approaches to the Date Center, you need to portray one of the friends of Ocean-the room of the laser detection system of detection. Half a minute of observation – and the path of passage becomes obvious. Just keep in mind that if you get into the laser rays, the protection of almost from the entire floor will escape the alarm.

Arri did not lie – there are evidence in servers, and very solid. This is a record of the tracking camera on which Zhao swears with the commander of the mercenaries. The lady claims to be stupid to kidnap the team. Sharif will immediately track them down by implanted monitoring devices, and Zhao does not believe that “this is your precious Lizochka Kassan” will help to cover traces.

Jensen will only take a few seconds to catch his breath. Meg and her partners are alive! You need to find Zhao and shake out of this hypocrite everything that she knows.

The path to the Directorship Penthouse lies through the elevator. A couple of guards that control approaches to him are easiest to get around the meeting hall. It remains to go along the corridor and, without reflecting in front of the camera, open the castle ( 6906 ). We are at the goal. Penthaus is empty and unequal ..

Zhao will hit the hysteria and, while Adam will clap his eyes, pierce into a secret shelter. Trap – nowhere more primitive. Of course, a crowd of security will immediately burst into the penthouse.

If there is no desire to send all the hordes to the next world – on the right hand, near the stairs, you can find a ventilation shaft that will lead Adam almost to the exit. It remains only to catch the moment and pour back into the elevator that will lead us to the helicopter hangar.

[[Bullet]] are looking for us. Look for eagles, look. Do not forget to look into the ventilation.

Hurry up … The landing site is guarded by two patrol bots – real titans that can turn Jensen into minced meat, just stepping on him. You can deal with them by giving everyone to the Amy Granate. If there is no grenade, we steal through the ladder on the balcony. In one of the observation rooms located there, there is a button that opens the roof of the hangar, in the second there is a boots control panel. Cut, turn off. As soon as we clear the territory and open access to the landing site, a helicopter will arrive behind Jensen. Forward! But not to Detroit, but to Montreal, to the main office of the PIK television company! You need to ask a couple of questions Miss Eliza Kassan, the most popular TV presenter of the world ..

White noise

From the helicopter site we are heading directly to the only entrance to the building.

Network "Peak"

[[Bullet]] with this celebrity we will make close acquaintance. It is even incomprehensible, pleasant or not.

We go down to the main office of "Peak". Anticipating troubles, even cockroaches escaped from there. Pischard does not like this situation either, and he advises Adam to quickly deal with business and get out of there. On the way to the key room 404, we methodically seal all the tables for usefulness, as well as hack all electrical engineering to gain experience and useful information.

Jensen's conversation with Eliza Kassan interrupts an alarm. After a few seconds, seven soldiers burst into the office who are relatively evenly dispersed around the room and balconies. If there is no desire to get into a shootout with them, they can be bypassed by ventilation – from the room opposite the four hundred and fourth on the balcony, and then down the stairs. We will go out into the room, which is patrolled by a couple of guards, covered by an vigilant camera, and along the right wall we will spray to the elevator shaft.

Another option is to pass the bottom, under the cover of office equipment and tables. Pass the premises around the perimeter on the left side. Then the guards in the next room can be circumvented using the duct in the men's toilet.

After that, we have a direct road to the elevator. If there is a Icarus system, you can "miss" past the elevator and plan a lift shaft located nearby in an empty. One way or another, we will fall on the third floor of the skyscraper.

You can also get there without an elevator, through the server room. True, in this case, Adam will require the presence of an improvement in the hands, which allows the walls to break through. Or a couple of grenades. You can find the road to server, if you go around the main office not on the left side, but on the right. The corridor itself will lead us to the stairs to the right room, after which it remains only to break through his way to the lower floors.

The road to the funicular is guarded by four fighters (one of them in heavy armor) and a stationary turret, and all this under the cover of two snipers.Only a heavily armed fighter will interfere with us hard, so it would be advisable to get to him under the cover of furniture, launch and hide at some table.

If there is a desire to shoot everyone, then it is best to do this from the side of the operator cabin. You can get there, either hacking a third level castle (if you decide to ride on the elevator), or through ventilation (if Adam planned on the wings of Ikara). If by this moment Adam has an improvement that allows to hack turrets, you can turn the soldier’s weapons against them. The turret management terminal is located under the stairs from the outside of the operator. Although before this it will better deal with snipers in advance – the turret will not reach them anyway.

The path blocks the door with the lock of the first level of complexity. If you hack it, two guards below are aroused and they will go to find out who is noisy there. But next to the door, a thin section of the wall, and the roar of crumbling plaster does not bother anyone.

On the way with Adam, the Ukhard is associated and reports that the called a funicular not only is going very slowly, it also activates the alarm, so the guests will not fail to look at the light.

The approach to the funicular is guarded by two patrolmen and a turret under the supervision of the camera, so you can't go directly. If you lure the turret to your side, then not only patrolmen will receive nuts, but also those who run to the sound of a working motor (seven people). The difficulty is that the terminal is located next to the funicular gates. But the fact that it is under cover of boxes slightly facilitates the task.

On the way to a funicular, you can notice a machine gun with drinks – it closes the ventilation shaft that leads directly to the terminal. If Adam does not know how to move heavy objects, you can sneak along the fencing of the stairs leading to the balcony. There you can equip a firing point or find a staircase that leads to the terminal.

Celles "PIKA"

[Bullet]] The stun gun eliminates the annoying enemies quickly, silently, and, with a certain dexterity of hands, imperceptibly for their colleagues.

A long descent in a funicular booth will lead Adam to a semi -scabbard room with one camera. The passage to the corridor is blocked by a laser lattice, the control panel of which enters the tracking zone. And a couple is walking along the corridor, which is unlikely to be glad to meet. In the presence of a camouflage system, you can safely ignore both laser protection and live guards and just pass them. If there is no camouflage, but I don’t want to meet with protection – a thin wall to the left of the grate, in the room behind which there is a ventilation pipe, which is parallel to the corridor.

One of the exits opens immediately behind the corridor and leads to the guard. There you can turn off the cameras that follow the aisles and go to the stairs to the second floor. The further path will lead Adam to the weapons. The main thing is not to catch the eye of the next camera, which, having discovered Jensen, will joyfully roll out to meet the combat robot. You can disable or reprogram this whole equipment from the weapon. And if you also open the doors in it ( 1980 ), then you can expropriate the items pleasant to the heart and inventory.

From the exit to the guard, the pipe takes to the left and up. If you head in that direction – Adam looks out of the wall at two meters from the floor, right behind the backs of two talkative soldiers. The difficulty in eliminating them is the camera (there are more than enough of them at this level) and the patrol, which periodically looks into this corner. Although, if you choose the right moment, you can eliminate everyone without raising anxiety.

One way or another, Jensen will go to the main hall. The only difference is that if you make your way through the top floor, you can turn off the remaining two cameras and a robot, punishing the output and approaches to it.

On the stairs you can run into a stunning mine. She will not spoil her health much, but will give the guard to understand that an uninvited guest is approaching. We carefully deactivate and, if necessary, retain as a keepsake.

The further path is blocking the hefty forehead in heavy armor and with a machine gun on the shoulder. You can shoot him right in the aisle, but if his carcass enters the field of view of the camera, then a bunch of guests will run away. The camera, however, calmly disconnects from the next room, you just need to imperceptibly vomiting through the passage. If you don’t want to contact anyone, you can break the wall opposite the passage. The ventilation shaft located there allows you to reduce three quarters of the way before the exit. If the situation allows, the door blocking the output can simply hack. The third level of complexity at this point should no longer be a big problem. Or you have to go around, risking to run into other patrolmen.

Before the computer center, our main goal at the level, it will be useful to look into the back room. And if at the same time there is also a place in your pockets, you can get hold of a brand new machine gun. In the computer center, Adam is met by a real Eliza Cassan. What Jensen before that took for a hologram is just an interface of artificial intelligence. The present person of the most popular TV presenter in the world is a huge server cabinet.

The conversation undertaken in an attempt to find out where Megan Reed interrupts the appearance Elena Fedorova , second boss of the game. It was she who at one time crashed the Sharif Industizes and disappeared from under his nose in Hayland Park with her commander.

Elena is a quick fighter armed with two submachine guns and a stealth system. But its hand -to -hand attack is the greatest danger to us. Fedorova quickly reduces the distance and strikes a powerful blow to the area similar to the action with the Typhoon implant. To dodge this attack, you need to rush towards Fedorova with a sprint second before the blow; if everything is done quickly, Adam will have time to leave the defeat zone. Waving all the energy of the implant, Elena will turn on camouflage and try to escape from the visibility zone. At this moment, it is almost defenseless, but if you run close to it, it will open fire from a service weapon that can turn Adam into a sieve in a couple of seconds.

[[Bullet]] Eliza will lead us twice twice. But at the same time it will help us more than the most faithful friends.

There are four electric generators near the walls of the room, each of which can disable the blow of Elena's missing Jensen. Then both her and us will be pounded for some time – and if I will only stun the lady, then Adam, who has not taken care of an implant of protection against Amy, can easily kill. Just dodging the explosion – the floor is covered with water, which is remarkably conducted by electricity. And this is in server, yes. For the same reason, it is pointless to try to throw Elena Emi Granates.

But gas mines, grenades and paralyzer remarkably turn off the boss for a while. Fedorova, which goes to the rapprochement for hand -to -hand attack, is especially convenient. And while the enemy is incompetent, we plant as many bullets in it as we have time. And you can just throw fragmentation mines under the feet, the main thing is not to get into the radius of the fragments of fragments.

After the battle, Eliza will share a telephone conversation with Adam. The objects of abduction by the mercenaries were helped by none other than Isaiah Sando, the right hand of William Taggart! It was he who removed the device for tracking from the bodies of the ball employees.

On the only possible road we return to the helicopter site. It's time to return to Detroit, ask some a couple of questions.

[[Break]]

True and lies

[[Bullet]] social activity of Detroit citizens can only be envied. Three in the morning in the yard, and they have a massive protest and civil riots.

While Adam was staggering around Montreal, Detroit was covered by a wave of riots. On -duty wobbies with posters "Down with implants!»Opsible to a rally, a rally – in a natural riot, and now Sharif Industiza is almost in the siege. The siege is so dense that David Sharif cannot even get to his own office and meets Jensen in the apartment.

In the current situation, the chef accuses the Order of the Illuminati, who seek to assign the discovery of Megan Reed. Sharif claims that its invention will forever save humanity from the negative consequences of prosthetics so that all people can become … more than people. Such as Adam. David will share the information that the “front of humanity” is almost in full force at the performance of his leader in the conference center near the main building “Sharif Industiz”. We will go there.

These are the consequences: If, when robbing a police morg, you tried to go through the main door, then at the exit from Hiron-Building Adam will meet Wayne Haas. He was finally hung out of work, and he once again found guilty of his problems. You can take pity on the loser (Adam will recommend him to the Sharif’s security service) or express everything that you think about him – then the case will end in battle.

[[Bullet]] The Prosthesis Clinic network is open 24/7 to help everyone in need of implants.

In the area of ​​the prosthesis clinic, Jensen will contact the Prechard and will make his news that Sandela in the building is no longer. However, our route does not change this – Isaiah did not leave the coordinates, we will have to go and find out from Taggart, where his assistant disappeared.

Once in the building, we climb the second floor along the near or far escalator and head to the assembly hall, where William performs. The leader of the "front of mankind" does not show desire to cooperate. In order to squeeze information out of it, you will have to defeat him in a kind of debate before the public.

If Taggart was not convinced, we will turn to his computer for help. To do this, we return a little back, jump over the cords that burn out the corridor, and move on until we get from very unfriendly types from the gate. After that we go to the men's toilet, where there is a wonderful duct, which will lead Adam where necessary. The main thing is not to fall off the guard on the head. You can also get into the same ventilation through a spare exit and technical rooms, but it will take much more time.

One way or another, we will find out that Sando went home, which means that there is a road there and to us.

These are the consequences: If at the factory you gave Ziku Sanders to get away from justice, he will meet you in Isaia's conspiratorial apartment – his own brother. But no one said that he would be glad to see you there ..

In the apartment, Adam will find a corpse and traces that Sandil went down to the sewer. You can follow it either through the wall broken in the bathroom and the descent behind it, or looking for a rubble blocked by boxes in the same bathroom, which opens a secret passage to the stairs. It remains only to eliminate a couple of bandits hanging near the sewer hatch.

According to the sewage to Isaiah's shelter, you can go either on the left side, where laser lattices and mines, or from the right, are blocked by the path – where ill -owned personalities with weapons in their hands were crowded. Also, behind a barrel, you can find a technical hole. Sanded from leaving it to the room – only one laser grill.

Isaiah in the gloomy depression – all the dirty fraud of the "front of mankind" Taggart shoved on it. Sandil will not even unlock. Yes, he helped the mercenaries to kidnap scientists, which is now deeply repenting. No, he did not manage to extract the tracking device from their implants – he just changed the frequency of the signal, removing the "dead" from the balls of the ball. Look for and distribute. Having finished confession, Isaiah will take out a revolver and a single cartridge-for himself. But a shot may not happen if we manage to convince the scientist that he still has something to live.

The fallen soldiers

[[Bullet]] did not protect … Farida Malik, almost the only faithful ally of Jensen,-somewhere there, under a pile of charred metal.

Regardless of the state of Sandil, we leave the sewer through the back door of his room. It is necessary to report on everything of the berth, and the only way to the besieged "Sharif Industiz" lies through the air. We return to the roof of Hiron Building, where the faithful Malik is already waiting for us.

And in the "Sharif Industiz" Adam is awaiting a surprise for a surprise. Not only did the Prechard disappeared somewhere on business, but also in the office of the chief of Jensen will not be met by David, but Hugh Darrow, the creator of the technology of biomechanical implants. A tied conversation about the unique Panhei project, a huge station that will save the Earth from global warming, interrupts the appearance of the ball. The signal from one of the tracking sensors belonging to Vasily Shevchenko was discovered in the Hansh area. So Adam will again go to China.

Farida will report that the Chinese government canceled their pass, and therefore will have to look for a new landing site. But at that moment, an emi-rack flies into a helicopter.

Here Jensen has a rather difficult moral choice – run to the elevator while the impressive crowd of mercenaries will methodically turn the aircraft into a bunch of fragments, or to rush to save Malik, which did not have time to evacuate. You can save Farid, but the battle will be frankly difficult. The most difficult thing will be for those who go to the honorary rank of pacifist – but also nothing incredible.

The elevator will take Adam to the Daigun area, not far from the clinic "Prosthes". From that moment, the Belltauer guard guard will be very “glad” to see Jensen and at a meeting will be solemnly greeted by his fingertips of all trunks. You can get to the Yuzhzhao district, from which the signal of the tracking sensor, the trigger in which is located right along the road. The second path leads past the "hive". To do this, you need to climb the clinic "Thai Jung" up the stairs, go along the alley and make out the trash that blocks the hole in the fence. And then – follow the signs.

This is the choice: For several hours now, the implants of Jensen (and all of him) from time to time begin to fail. For us, this manifests itself in short -term interference on the screen and the disappearance of the interface for a few seconds. In the Hansh, Iskardi will be in touch, which will report that the problem is well known and the World Health Organization has already released a new biochip. It can be installed for free in any “prosthesis” clinic … or you can not install. In the end, any implants will be built around the world, regardless of generation, manufacturer and manufacturing date, and this is very suspicious.

No matter how you get – by metro or on foot – to the entrance to the refuge of the collectors from which the sensor signal emanates, give your hand. But the main entrance is under the protection of six people who are in no hurry to disperse anywhere. You can get involved in a shootout, or you can just look for bypass tracks. One of these paths leads through the sewer, where it is much easier to leak past the guard. You can climb the roof of the building – there the ventilation grill is not protected by anyone at all.

Inside the building, you just need to get to the key point located a floor or two lower (depending on what way Jensen was making his way). You can go there right down the ramp, simultaneously shooting everything that moves. Or you can cut down two chatting goners and go down the technical staircase on the ground floor, through a freshly made hole in the wall. Behind the car near the hole – several boxes that block the loophole directly to the signal source.

Surprise. The signal of the sensor comes from the mechanical hand, which already belongs to Mr. Tons. From him we will receive information that Tai Jung is not involved in the loss of scientists, but “Belltauer”. Every couple of days the ships belonging to corporations are sent from the port in an unknown direction. On the tip of the head of the Chinese group, which has its own interest in weakening Belltauer, Adam goes to the port.

Hoping harvest

[Bullet]] not very comfortable and not too safe refuge. Catch your breath and change your position.

Gates leading to the port, not only are they closed, but also under protection. The computer from which they can be opened is in the trailer a little further. But the security will definitely come to check from what joy they had behind their wisdom, they decided to roll out to the sides. If there is no desire to convince the watchmen of the authority of visiting the port, you can get around them on the left or right side of the gate. On the right – a hole in the fence, blocked by a large heavy box. The path on the left lies through even larger sizes a metal container from which you can jump over the fence. But you should not jump right away – a container under the current from the fallen electric wire. You can turn off the voltage from the same trailer in which the gate control panel is located.

Port Belltauer

[[Bullet]] We are sitting high, we look far away. Porto "Belltauer" clearly needs cleaning.

Jensen needs to pick up the “parcel” left by the people of the tons. You can reach it both on top and sewage. Passages to the sewer – to the left and to the right of the warehouse territory of the port. But for passing this way it is advisable to get a respiratory implant-otherwise, it will simply not be approached by the exit from the sewer due to particularly suffocating gases. Cursing at the exit of the security robot, you can either bypass or turn off the emi-granate.

A house with a parcel is guarded by two soldiers – a sniper on the roof and patrol inside. You can remove the sniper from afar (and let it lie for yourself, no one will see the body anyway) or get to it on the boxes that form a very convenient staircase. Inside the house can enter both through the door, which is under the supervision of the patrol and through the window on the side. You can do a new door in the wall, but then the guard will come to see who is noisy there. __

Oddly enough, the bomb that Tong asks to place the port head of the port lies in the agreed place. The manager’s office is located inside the warehouse, and the most inconspicuous path there leads further through the sewer. At the exit, we try not to catch the eye of the turrets – we reach the garbage containers and climb onto the Earth's level. Under the cover of trailers, we make our way to the building, move the trash under the window and climb onto the balcony. With a lone sniper, you can deal with the love of. Then the locked door leads to the warehouse ( 6555 ) and ventilation, the entrance to which is located just below the railing.

If there is not enough forces to carry trash tanks, you can break the window and climb through it, having broken the guard. You can still, without catching the eye of the camera, crawl to the door of the warehouse ( 4589 ) and enter a white man.

The easiest way to the boss’s office leads on the left side. Under the cover of the boxes, we reach the stairs, and there, along the ladder on the roof and from there – in ventilation. You can enter the door behind a pair of idle fighters – code 3295. If you look into the closet under the stairs and eliminate two warriors there, you can reprogram the turret, and then she herself can cope with the guard.

And everything would be fine, but only on the bomb timer Adam discovers not promised two minutes, but only ten seconds. Jensen barely manages to break the window and jump out of the second floor in a split second before the explosion. After that, it remains only to follow the advice of the tonsion and hide in a cargo hold.

Singapore complex

[Bullet]] In the future, laser alarms will be improved-to see the rays, Jay-si Denton will die like a steam locomotive. Jensen sees so.

Jensen wakes up a pair of hundreds of kilometers from the place of sending – in Singapore. As the Marton -who remained in touch, the signals from the missing group of scientists very close by the miracle. But where exactly is incomprehensible, the connection is unstable due to the signal suppressor. Therefore, it would be nice to disconnect it.

We leave the warehouse. Immediately near the exit, a pair of soldiers who does not expect troubles, who is not expecting troubles. We are dealing with them at our own discretion. The Plant of Management "Dumbers" is located in the barracks nearby. The nearest path to the building leads through the window right along the course. The next pair of patrolmen can prevent the next pair, but from the back they are neutralized quite simply. You can also get into the building, leaking through a hole in the fence, pushing a heavy box away and using another window, without protection. Disconnect the suppressor antenna ( 0111 ). Now the bosses can accurately localize where the signals of the group of scientists come from.

Two entrances lead to the research complex. You can get to the first, turning right from the building with the remote control. To the second, if there is no desire to cross ahead, you can climb unnoticed – in the presence of reinforced legs. From the entrance to the building, we turn left and push the box covering the hole in the fence. We are waiting for the patrol to turn away, we jump onto the transformer booth, and from there – through the fence.

You can save scientists in any order – depending on which side Adam penetrated the building. Declan Faerty is in the basement of the left wing. To get to him, he will just go down on the elevator located near the entrance next to the laser grille. Nicky Colvin's room is located on the second floor of the right wing. You can get there from the side of the door, on the way to which you will have to create something with a couple of guards, a video camera and a lock of the third level of complexity. As an option – on the ground floor there is a wall that breaks into the ventilation leading directly to Nicky. Erica Sick was hidden above all – already on the third floor. If you are not lazy, we are looking for a staircase, if laziness is reinforced hand implants – an elevator. It is easy to find it if you turn the right along the corridor from Dr. Colvin's room and reach the door. The door is locked on the castle of the third level of complexity. Cut off or literally two meters further we make a new passage. To get into the cabin, you just need to melt the boxes blocking the passage.

As a result of communication with scientists, an interesting picture is emerging. Vasily Shevchenko began to make escape plans almost from the very moment of abduction. And he even created a special virus, which, being uploaded to the Belltauer computer network, should prevent the sensors of scientists from tracking. But Vasily did not have time to implement his plan. This task will fall on Jensen's shoulders – after all, having killed a corporate network, he will be able to get into the internal laboratories of the complex, where they hold Megan.

It is more convenient to leave from the right wing – through the basement or going down the stairs next to Nicky Colvin's office. But in both cases you will need to break through a hole in the wall. In the first case, we will get into the corridor filled with poisonous gas. You can remove it by turning the valve nearby. In the second option, only patrolmen inside the building can be interfered.

The road to the computer goes through the lane, where two robots pose the greatest danger. It is better to get around them and reprogram from the security terminal. When, after loading the virus, three soldiers run out to the sound of anxiety, the bots will easily deal with them. Adam will just have to reach the elevator and go down to the bunker, where he will be met by Zhao and Jaron Namir – The third boss of the game and the same person who commanded the attack on the Sharif Industiz and personally crippled Adam.

These are the consequences: If Adam replaced the “spoiling” biochip, then he will be forced to wage this battle without the help of implants. Only passive improvements, such as the skin shell, the respiratory device and the similar ones, will function, while everything else, including even the gaming interface, will be hopelessly spoiled by Zhou intervention.

After the attack on the Sharif Industry, the mercenary acquired a masking system and a plasma rifle. The battle with him can be either very light or very difficult. It all depends on what implants Jensen got to this moment. Improvements are extremely desirable to ignore light-shum and gas grenades, which the boss scatter simply in packs. Also, strengthening the skin, reducing damage, will also not hurt. In this case, Namira can simply be shot. If it did not work out with such details, you will have to run in circles, periodically catching the boss on mines. Just keep in mind that he loves to climb the walls very much and comes into traps quite rarely.

[[Bullet]] Even hemisphere, devoid of implants and pretty weakened Jensen is able to put an end to Namir plans.

After the victory over the commander of the mercenaries, the direct corridor will lead Adam to the man whom he has been looking for for so long – to Megan Reed. It will help to return the disconnected implants to normal if Jensen bought a trick with a “free improved biochip”. Developed, by the way, precisely the MeG team by order "Tyum".

Adam is furious from how easily Megan began to work on her abductors, but she tells him that he was convinced by … Hugh Darrow! Who is just gathering leaders of the UN and heads of leading corporations at his Panheya station supposedly to discuss the future implant technology. Adam is trying to get in touch with the ball, but late, the meeting has already begun. Jensen can only observe a direct broadcast from the scene of the summit.

Darrow goes to the rostrum, clicks the switch … And all the owners of the implants that have updated the biochip fall into uniform rabies at once. Some of them simply fall to their knees, unable to tolerate pain in the head, but most begins to behave violently and aggressively. Meghan recalls that the new biochip allows you to broadcast any information into the brain and is able to force the mind to produce the most terrible hallucinations.

It's time to leave Singapore. Scientists steal a helicopter (or wait for Farida, if it is alive) and go to Detroit. And the path of Adam lies in Panheya – the place where the installation is located that distort the signals of biochips.

The moment of truth

[[Bullet]] A huge puddle in which electric cables float is not the best way to the tower. Unless, of course, there is no protective implant.

The last level of the game is more likely Left 4 Dead , how Deus Ex. The signal acting on the biochip turned modified people into a bunch of bloodthirsty zombies. They do not touch each other, but by seeing Jensen, they will strive to destroy it at all costs. It's good that in such an aggressive state they do not use weapons, but prefer their own hands. It is urgent to disable the installation transit signal Darrow.

Upon arrival, Adam meets chaos and devastation. All entrances to the station are either blocked or destroyed. In the presence of a jumping amplifier, you can get inside, first climbing into containers, and then through ventilation inside the complex. The second path leads through the basement. Here, an improvement will be extremely useful to ignore the electrical effect – the floor in the basement is not only flooded with water, but no one also worked hard to de -energize. In addition, the corridors of the basement are mined. If the electricity is still capable of sending Adam to the next world – we make our way over the flooded floor through the pipes, we find a ventilation hole illuminated by the detonator of the fragmentation mine, and we make our way into the generator. From there we get up the stairs upstairs.

[[Bullet]] This proud building was supposed to save the Earth, and not immerse it in chaos.

It will not work to move around the station in full – the doors are closed tightly, and it is impossible to open them with improvised means or it is impossible to get around. So you must first turn off the security system. The security terminal is in the tower of the complex, where you can climb on the elevator without problems.

Near the button, Adam meets Darrow, who explains the motivation of his act. The millionaire is convinced that people played into the gods and this leads the society to destruction. Modified citizens are easy to control, at least through biochips, and their moral norms are weakening and weaken from year to year.

Hugh warns that the disconnection of the security system will not only open all the doors, but also free the crowds of the complexes suffering from hallucinations. In addition, he will inform that the broadcasting station is covered by the most powerful protective system of the world – “Hirona”, and only he has access codes. The method of a long dispute of the scientist can be convinced that his act is terrible and wrong – then Darrow will give the codes and ask Adam to tell people the truth about what he tried to achieve.

After deactivation of the security system, we go down on the elevator, and … Darrow did not deceive. The complex is now not to push through. They see the madmen badly, but there are such a horde that they simply plug the passages with their bodies. Through the garage directly or along the ventilation wells we climb to the second floor and jump into the broken window. And then – along the corridor on a multi -level balcony. In the same corridor, if you move a dimensional machine with soda, you can get to the prosthesis clinic, which, oddly enough, still works.

[[Bullet]] Clinic "Prosthes" functions even at a dilapidated station in the Northern Arctic Ocean.

On the balcony, Adam begins to catch a distress signal from the upper and lower floor. Taggart and Sharif gathered adequate people around them and barricaded in rooms, to which you will not suddenly get. Taggart is at the same level at which Jensen goes to the balcony – the upper. If Adam has a Icarus system and a jump amplifier, you can just jump down, go to the end of the room and return there to the balcony in the construction forests, otherwise we make our way through the crowd of madmen. Next – bending under a bunch of beams blocking the door, we fall into the corridor, followed by cameras. You can get around the cameras, jumping onto the pipe on the left and walking along the wall to ventilation, which will lead the survivors into the shelter. Or you can open the door to the right, go around the crowd of zombies on top and find the entrance to the same ventilation or make a hole in the wall. The front route will work only with the most talented hackers – the door to Taggart is locked with a fifth -level lock.

Sharif is at the lower level, in the machine department. In the presence of Ikar, we simply jump into a huge round well near the balconies, reassure three aggressively persons and through the ventilation we get to the spherical. You can also get there if you use the elevator on the middle floor, and there you just can pass a crowd of zombies or under the cover of invisibility, or through the pipe under the ceiling.

This is important: The number of endings directly depends on whether Adam visited the refuge of the ball and Taggart. Both will ask him not to tell people, which is why Darrow made all the cheese brow. Sharif will suggest that the madness of the modified world is a virus launched by the “front of mankind” in order to get rid of any opposition to progress. Taggart will offer to advance his party to the top, increasing control over implant manufacturers. To do this, he needs Adam to say on the air that the tragedy is just side effects of a defective batch of drugs that suppress implant rejection.

It remains only to pass the long corridor, the second half of which simply teems with the people. We creep past them on technical balconies or simply activate acceleration and literally run over the heads.

From the center of broadcasting, Adam now separates a long-length descent on the elevator. And below – Zhao, who from the very beginning stood behind Namir. The lady will immediately try to take control of the Hyron supercomputer, but he will tolerate the crushing fiasco in this field – rather, “Hiron” will take control of her. But it’s not easier for us – both Zhao, and the car converges that Adam is not a place.

The end of the path

[[Bullet]] In the toilet of a cheap apartment, trying to help the old man beaten up to half to death, Jensen says a phrase after which even the most gloomy player will want to live.

The last battle is perhaps the easiest in the game, for nothing that it is divided into two stages. On the first of them, Jensen will withstand Hiron as part of three machine -gun turret on a ring rail under the ceiling.

If Adam convinced Hugh Darrow to share the access code to Hirona ( 2012 ), then this stage passes within about five seconds. We run up to the computer’s body, find the control panel opposite ZHAO, clarify the tongue at the sight of the fifth level of protection, enter the code and turn off the power. The second option is to run around the hall under the fire of the turrets to find and hack three first -level control panels, disconnecting them one after another. Finally, the third way is to shoot four living “system units”, the cocoons with which are opened by buttons on the computer's body. The turrets, by the way, would also be nice to demolish so that they do not interfere.

As soon as “Hiron” fails, the second phase of the battle will begin. Zhao, covered by a armored vehicle, will begin to open compartments with patrol bots. There are four robots in total, you need to destroy everyone – fortunately, they are produced strictly one at a time. At the same time, flocks of sleeping workers will begin to run into the room, and Zhao will periodically release 220 volts into the floor. At first, only a quarter of the floor will be affected by electricity, but after the murder of the first robot, the current will spread by half the hall, after the second will begin to capture three quarters, and when the fourth bot will go into the arena, each shock will affect the entire floor. You can and should be hidden from electricity in the back rooms and in open bots compartments.

After all the robots are destroyed, the armored vehicles in front of Zhao will fly to smithereens, and we will only have to finish off the failed queen of the world.

This is important: If Adam has a laser rifle, battle can be avoided at all. “Sable” is all the same – that the wall, that shelter, that is a special forces. Miracle arrangement can easily shoot Zhao in the first stage of the battle. If there is a rifle, but there are no charges – run around the utility rooms, there will be a couple of batteries.

[[Bullet]] The body will be cured … But the mind is not always so supple.

* * *

The explosion of “Hirona” will free the passage to the broadcasting center, and the caring Eliza Kassan herself will offer to make an appeal to the people. Tell people the truth about what Hugh Darrow wanted to achieve, even if it puts an end to all attempts to develop implants further? Or maybe brazenly lie for the benefit of universal progress, untied his hands to the sheriff? Or to keep silent, preserving the fragile status quo at the cost of an incredible increase in Taggart's positions?

Or … spit everything? You just need to go to the corridor near the broadcast station and turn off the Panhei pressure control systems. A huge station will go to the bottom – along with all these purists and technologists, politicians and inventors, each of whom is sure that it can speak for all of humanity. And Adam … He is still so tired of all this.

The choice is yours.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Анализ на интернет казино: основной портал и акционные поощренияАнализ на интернет казино: основной портал и акционные поощрения

Анализ на интернет казино: основной портал и акционные поощрения Онлайн гэмблинг-платформа — это не просто ресурс для веселья, но и пространство, где можно испытать фортуна и выиграть щедрые бонусы. Легальный

Создание аккаунта и логин в онлайн-казино: как пройти, какие преимуществаСоздание аккаунта и логин в онлайн-казино: как пройти, какие преимущества

Создание аккаунта и логин в онлайн-казино: как пройти, какие преимущества Виртуальные казино обеспечивают замечательные шансы для получения дохода. Пользователи имеют возможность запускать автоматы на средства, участвовать в настольные развлечения, быть

Типы слотовых машин в виртуальных казиноТипы слотовых машин в виртуальных казино

Типы слотовых машин в виртуальных казино Слоты продолжают быть наиболее популярным видом игр на удачу в виртуальных казино. Их ключевые достоинства – множество типов и сюжетов, простые регламенты и значительные