The Crew: Review

In the past year Ubisoft I was pleased (in some cases it is worth taking this word in quotation marks) We are at once with several loud releases. Unlike other major publishers, the French are not limited only to a continuation of the already known series (as in the case of Assassin’s Creed And Far Cry) and are not afraid to launch new. In the stream of endless sequels, the main difference between which sometimes lies in the change of numbers and a subtitle, trying to swim against the current is a risky occupation and not always successful.

The Crew – Another attempt to promote a new name, this time in the genre of the racing arcade. After several stages of open beta testing, it became clear that the game at least costs attention-there is now a lot of races, but MMO-component with the Unified World and, most importantly, few can boast of such a huge card.

Such mini-stories will not allow you to get bored during long trips, and at the same time will allow you to “pump” the car and increase their place in the overall ranking.

The country is expensive

Ivory Tower, Developer The Crew, -NOVICH COMPANY, which has not yet made a name. Let’s say more – this is generally her debut. At first glance, a decision Ubisoft To entrust the creation of such an ambitious project to beginners seems somewhat strange, but everything falls into place if you find out that the backbone It Make natives from Eden Games. The latter cannot be reproached for lack of experience in creating races: they have a series V-Rally, NFS: Porsche Unleashed And finally, Test Drive Unlimited, The second part of which was the last creation of the company.

It is from TDU2 And the ears grow The Crew – It can be seen with the naked eye. An open world, the possibility of a smooth transition from a single game to cooperative passage and confrontation with other players, an impressive size map, not limited by the framework of the roadway ..

Words about impressive scale are not empty bragging. The real territory of the United States has been transferred to the virtual world almost, of course, not one to one, but all the main cities and attractions on the spot. If there is a desire to go around the whole card in a circle, I advise you to stock up on patience and a couple of hours of free time – before finishing such a voyage will not work.

I am glad that the developers did not save on variety, as is usually the case with rather large size of the world. Surprisingly, there is almost no “copy-paste”, every district, each city is unique in its own way. There are densely populated megacities with tense traffic and crowds of pedestrians, there are lifeless deserts and snow forests. Everything is taken into account, up to minor nuances-for example, in New York, the presence of a huge number of those most famous yellow taxis, which are an integral symbol of the city, is immediately striking in the eye.

Such attention to trifles, of course, captivates and creates an atmosphere of the living world: pedestrians hurry on their business, traffic lights regulate traffic, the sky is visible in the sky, and somewhere in the field you can find a farmer on a tractor, which is engaged in harvesting … has not done and have not done and have not been done and did not do itwithout familiar already for Ubisoft “Tower” – special places that open the map and indicate the location of the tasks available to complete it.

The police in The Crew is very angry, it is easy to get into the clutches of the law servants-it is better to observe traffic rules.

In general, the game is rich in secluded places and picturesque views, which is somewhat atypical for the genre. Trips without a specific purpose allow you to relax well;The main thing is not to forget to turn on the appropriate music.

NEVER DRIVE ALONE

Landscapes landscapes, but most were waiting for The Crew Still, it is not a generator of “wallpaper” for the desktop and not a remedy for relaxation, but a racing arcade. A single campaign cannot surprise with some fascinating plot-everything is banal here. The story of a street racer, unfairly accused of killing his own brother, but received a chance to avenge his offenders, is unlikely to force the scriptwriters to give praise. The plot here is far from the main thing, if it can be remembered for anything, it is good in quality videos that occasionally dilute the gameplay.

Very conditionally gameplay can be divided into single passage and races with other players. Conditionally – because any task from the “single” can (and sometimes need to) be performed with his comrades or random riders. The passage of the campaign takes about 20 hours, and its completion does not mean the end of the game at all. MMO here is a priority: General statistics for all participants, PVP and PVE production;In the end, the opportunity to meet another person anywhere in the card – all this can allow The Crew stay relevant for a long time.

The slogan “never go alone” – not just a beautiful phrase. Some missions will be very difficult to pass without the help of your team. For example, you can distribute the roles in advance: one rushes at maximum speed, the others prevent the opponents from overtaking it – so it is noticeably easier to win.

So far, few can afford to say: “I have passed everything, there is nothing more to do here”. In addition to the chain of plot missions, there are a huge number of side, various trials that allow you to increase driving skills and earn money and experience, the search for Easterrs, the completion of the tasks of one of the five groups that make it possible to increase their place in the overall rating ..

At first, the eyes scatter – so many things here. In order not to get confused, it is better to start with the passage of the campaign – it will allow you to understand all the subtleties a little, replenish the fleet, and there, you see, you can go your way.

Visiting such places is a way not only to increase the level, but also to get acquainted with American attractions.

Low pelvis pleases the eye

Since we mentioned the fleet, let’s talk about it. There are few cars here, as it seems at first glance, just more than two dozen. “It will be not enough”? Yes, but not everything is so simple. Each of the presented models can be modernized in several available modifications: Street, Dirt, Raid, Performance, Circuit. Each of them turns the “stock” version of the car into a highly specialized machine – for example, RAID is intended for off -road and difficult conditions, and Circuit is ideal for professional competitions on racing tracks.

When changing the modification, both the appearance of the car and its behavior on the road change – the difference is noticeable immediately. The specialization of your iron horse does not end under a specific task – during the completion of tasks and tests, you can get special spare parts (bronze, silver and gold), giving a plus to one or another characteristics. Here, the developers did not bother and did everything quite corny – the better the detail, the more it is useful. And in vain, the presence of spare parts with two or three opposite characteristics (for example, improves controllability, but gives the worst acceleration) would make the creation of your own configuration is noticeably more interesting.

With the “customization” of the appearance of cars, on the contrary, the full order – dozens of options for colors, vinyls, interchangeable discs, bumpers, wings and spoilers, you can even change the material of the salon. Digging in the garage, painting your “cars”, you can for a very long time, but someone will not have enough. However, diversifying such content is not such a big problem, so it is hardly worth it to worry about this.

It is too early to rejoice

It would seem that it is still necessary for happiness? A huge map, united for all thousands of players, global statistics and a considerable competitive element, many tasks that they do not allow to get bored, a worthy choice of cars … During beta testing, all this inspired the hope that we have a hundred percent hit, and the existing shortcomings would bepromptly eliminated – especially since the release was postponed for almost a month.

But after a more thorough acquaintance with The Crew There are serious doubts about a successful debut Ivory Tower. The statistics work through it (especially “nice” when the details of the secret cars are disappeared after leaving the game), other free riders are sometimes visible at all, but to get into the PVP-free, sometimes you need to wait for the selection of rivals for up to half an hour. And the “Matchmaking” does not hesitate to assemble completely different in the level of the machine in one race, leaving no chance for those who have just begun to drive through the vasts of virtual United States.

The graphics does not even hint at Nekstgen (which especially cuts the eyes after the magnificent in this regard DriveClub), what can I say there-instead of a mirror in the salon, a muddy texture is flaunted, and it is impossible to look at the angled freaks passing by the angular freaks depicting cars without tears. Physics here is also with oddities – sometimes you can completely crash into a pillar or wall and almost not lose in speed and control of the car, and sometimes, having slightly touched the neighboring car with a wing, you go to an uncontrollable chant.

The only thing that will not be able to complain about with all the desire is exactly the very huge open world. Everything is in order with him-but you won’t be full of trips “just like that”, and the developers need to urgently do something in order to The Crew finally did not turn into pleasure for selected lovers of car travel over long distances.

If you are tired of highway, then you can always transfer the SUV and go to knead the clay. Not Spintires, of course, but thanks for that.

However, Ubisoft Even before the release, she firmly promised that she would not abandon the game and would continue its active development by releasing small and not very DLC, as well as free content. Will she have enough abilities and patience to achieve a result – it is not yet clear. It is only clear that in Ivory Tower Another sea of ​​work, and rest on the laurels early. Nevertheless, for the opportunity to ride as you like, not limiting himself to the route of the track and not thinking that the landscape outside the window will begin to repeat himself, it is worth saying a separate thanks, even if such a gameplay and not attractive for everyone is attractive.

Toothpick in the teeth, the last album Kavinsky in the player – and go, where the eyes look. Unfortunately or fortunately, serious races, a thorough study of physics and a realistic model of machine management – all this in other games.

Pros: Huge world;lack of any restrictions during driving;good opportunities for “customization” of the appearance of the car.
Cons: outdated graphics;Some gameplay elements look damp;There is no feeling of a single world with all other players.

The Crew

The best comments

1) the fleet is still a little more than “a little more than two dozen”. It was unique stock cars that I counted 43. Perhaps a little and I was mistaken, but still in this area.
2) I absolutely agree to the customization account, car porn begins in the garage. Especially if the game has a car that you like, or maybe not one.
3) The outdated graphics compensate for the pleasant design and scale, and the cars themselves are painted perfectly, even in the cabin.

For me this is a game of the year.

NUUU is such a customization as in U2 is not anywhere else. It’s scary to think already, but for ten years have passed, and no one has risen to that plank, even despite the lack of a deep editor of the stickers.
The Crew is still a little about tuning. Here at the head of the entire open world and giant distances. And I don’t remember where there was still the opportunity to make from one machine, in fact, somewhat for different types of races. Although, as for me, this is still a cheap approach that promotes false variety. Moreover, “treated” is a bunch of DLC.

Outdated graphics? The game looks more than good. I believe that now the term “outdated graphics” refers just to TDU. So, guys, maybe I will get a bunch of minuses, but you, to put it mildly, faded.

And I got the game. I am honestly not a particular lover of racing, but those that like pure arcades. At one time, a friend showed NFS U, so it went, after I liked the second part, and I really liked to roll in the 2005 NFS MW. I also really liked the Flatout series, and in general everything. The Further NFS series no longer gave much pleasure, the rest of the racing series such as say Grid, although I liked it to some extent, but in general, I did not play for more than 10 hours, since I already said that it was not a particularly lover of this genre. The Crew was currently released, played 50+ hours, and I understand that this is only the beginning. Yes, I don’t know when the game gets tired, but so far I have not even started. I have not been carried away so for many years. Perhaps the coop with 2 friends contributes partly here, but when they were not, I played with rapture and one.

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First of all, of course, I impressed the scale with the absence of copy -paste, screenshots made endlessly. The world is large, diverse, it’s just nice to ride it. Where I did not extend the graphics, I dragged the design. The time race in TDU was straining me, here many hours of races are relatively calm, and you enjoy driving. True, calm gives one of the most important minuses of the game – these are bots. Local bots are Chiters of pure water, and it is completely uninteresting to ride with them. In fact, they do not have intelligence, only a couple of trigrates, namely, if they were over to overtake their task, no matter what, for example, in the plot I had situations when I was driving a level of 1200+ levels of 150 levels of 150, and this did not interferethey overtake me like standing. T.e. The bots literally cut the cheat acceleration, with which they reduce the largest distances, overtake you like standing (although you are driving in a straight line in a more powerful car by squeezing out of it maximum), knock down all surrounding objects but do not even think of losingspeed, but only gain it. And the second, when they overtook you, and a little in front, the second triger is triggered, which makes you sharply press the brakes and brazenly succumb to you. All. Knowing this rule, all the time and more races pass according to one principle – 90% of the way can go as you like, even if you crash endlessly, and only at the end you need to compete a little over the place. Although you drove the track perfectly, although you collected all the surrounding objects along the sidelines, the situation is always the same, the bots are spinning nearby and then overtake you, then they slow down, and so on before the finish line. This is the biggest problem The Crew at the moment. Of the minuses, it is also worth noting the problems with the Connect (with friends it turns out once), the already mentioned statistics, which is not preserved, is not the most abundant choice of visual tuning (it unfortunately seems to be great only at the beginning, then you understand that the details are criminally few and most ofthey are similar to one another), not the largest selection of a car (although it is also a small conscience that it also does not allow, but still the soul sometimes wants more, and many cars have only one development option, and not five), the lack of masticing in the PVP(although it is worth noting that money and experience give virtually the same thing for the first, what is the last place, so you won’t leave deprived), the absence of some really need to belong to one of the groups. And yes, despite all this pile of problems (and this is not all, the main ones as for me) the game delays and brings pleasure, as it is not strange. You can describe in detail the pluses in detail, but this already turned out to be too huge a wall of the text, and I doubt that someone is reading these very lines. If in briefly there are beautiful views, it is interesting to explore the world (the towers do not bother at all), a pleasant ride with quite different types of driving along different routes (yes, with this physics, at first it also seemed to me “ironing”, but after some hours, for some hours.and pumping the car more or less forget about this, and enjoy, the main thing is to turn off the assistants in driving). It is not strange in the games from the anniversaries, but in the realities of the race all these tons of small tests of the scattered throughout the map are really interesting to take place, and I would like to do everything on the “platinum” (which by the way was not said in the review, but it still goes after gold andOpening 50 lvl pumping of the character, now where you have to get drunk if you want to equip all the cars to the maximum, or perform all the tests). By the way, it is worth noting that details of the same level, but there are different characteristics in the game, although the review says the opposite. T.e. It is quite possible to focus on acceleration to the detriment of controllability, or something else, apparently the author did not pay attention to the same details. In general, I already got some kind of review. The game as an arcade in my opinion is really good, and if the anniversary is not abandoned as promised, and they will make good DLC (and not banal +10 cars and +2 vinyl, which is certainly good, but does not pull 1k wooden, and a couple of carsThey do not particularly add interest in the game, here we need new modes, trials, social capabilities), then as for me the glory of the new series is provided.

Physics will not correct anything. It needs to be understood and forgiven. Gets used to it very quickly. It certainly differs from NFS-Oska, but I would not say that it is better in Rivals.

The game is good, I agree. After Beta I immediately bought Gold. But! Claim precisely to customization of the appearance. The fact that one wheelbarrow can be shut up for different needs, but when it comes to bumper and spoilers, there is a choice of only 5 bumper with two sets, and only a couple of spoilers and hoods are carbon, and are repeated and repeated. My friend recently installed Underground 2 so there is a customer, a minimum of 20 bumpers and 15 different sets of headlights and spoilers, an uncountable number, here you can stick out for a long time. Why is it not here?

I do not agree with outdated graphics. Models of cars are very cool, landscapes, too, even traffic consists of real focusing focuses, etc. And how many polygons are at the house or some other static object absolutely not important in the racing game. They did not mention optimization (ubisoft), but there is no optimization at the highest level in The Crew as well as the not mentioned soundtrack, which is now a place in my iPod. As a result, you can say thank you to Ubisoft for sheltered by such talented guys from Eden Games now Ivory Tower. They were able to rethink and finalize the idea of ​​TDU and presented a very suitable racing game in which you can’t get bored, but there are some shortcomings, but I think in The Crew 2 all this will be corrected, they will be supplemented. The race of the year is definitely for me.

The publisher has the right to intervene in the course of development. This is time. Two anniversary also does not develop anything in this case, if EA Los Angeles is no longer part of the EA themselves, like BioWare (which belong), like Dice (which are there). Huge money is allocated for the sound and this is not only the developers, because the publisher allocates the money and he coordinates the work plan (usually). Mass Effect has two memorable compositions for each game, Kraisis has one. But the soundtrack Watch Dogs partially migrated to the playlist, I’m talking about the music that I played on the radio (by the way, the radio in GTA 5, and in 4 parts (as in San Andres) I listened with difficulty, except 1-2radio stations are not always). Such things. To that already, remember cool music in trailers to Crysis (I will tell you: Polly ScatterGood – New York), remember the trailers of the anniversary (Woodkid – Iron went to my playlist for six months and was there in the first roles), remember the perky music for Far Cryand classics in Far Cry 4 trailers. And digital fraud in BF3 and 4 (although from the main topic to 3 I still dragged for some time). No, here is the question of the approach. And UBI really tries to insert good music into his games (oh, damn music from Valiant Hearts). Such things.

After buying a day 3, I rejoiced like a child. I studied the world and passed a career, but after some missions it became difficult to pass, about all the missions with 10 times, and I can’t catch up with real players at all =)). The conclusion game is cool, complex, interesting but I feel sorry for my money!

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